Traits
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- AA:
**Can target airborne and fast-moving enemies with no to-hit penalty.- - ARRAY:
**Multiple Pulsids that have been synced as a phased array can fire as one attack doing -1 damage per linked Pulsid. With more than 8 Pulsids, treat the attack as Scale 3 with the same damage dice.- - BULK X:
**How many scale-appropriate units of mass can be fired by the weapon at once.- - CHARGE:
**Can charge to +4 (+1 for each action spent focusing).- - INFERNO:
**Adds half their damage in Heat to the target.- - MODULAR X:
**X = Number of modules. If X > 4, count the weapon as 1 Scale larger.- - PLASMA SHIELDS:
**Each unfired Plasma Wave Shield can be used as a 1d6 (+0) soak dice.- - SPREADFIRE:
**Whenever firing, as an option, can trade +1 to-hit for -1 damage.