Skip to main content

Surface Excursion

Sequence Per Hour

  • Party decides course. A character can move the number of hexes, listed under Hex on the character sheet Move section, per hour. Whole party can only move as fast as its slowest member.
  • If the party moves, roll for feature presence, then on the environment's Features chart if needed.
  • Roll for Encounter. (Encounter roll from Environment, then Encounter chart if triggered.)

Maps

Hexes are 5km. Celestials have a 10x10 hex map for each coordinate (see Celestials).