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Drones, Missiles, and Mines

DronesDrone Profiles

NAME MOVE RANGE WARHEAD SCALE TRAITS
Seeker Drone 100m, range 2 surface hex 5m drop, 20m dive bomb scale 0 0 Special [1]
E-990 Stalker Drone 50m, range 2 surface hex 5m drop scale 0 0  
Firebug Drone 50m, range 2 surface hex none none 0 Inventory: 1d4 energy, Lux pistol (underslung turret)
Drone Mine Drone 24m, range 1 surface hex none scale 0 0 Can be instructed to plant itself, becoming a smartmine.
Shield Drone Drone 24m, range 1 surface hex none none 0 Confers soak dice: 1d4 friction shield (+1) to the controller. Vent: 1 on turns shield isn't used.
Infantry Rocket 1 Missile 300m, range 1 surface hex impact scale 0 0
Drone Demi-Missile (DDM) Drone 1km, range 1 surface hex impact scale 1 0 Low-Flying
Drone-Missile Missile 200m boost, 500m, range 20 surface hex impact scale 2 1 Low-Flying
Ballistic Missile 1 500m boost, 10km, range 1 space hex impact scale 2 1 Hypersonic
Orbital Missile 1 2k boost, 50km, range 10 space hex impact scale 3 2 Hypersonic

Special Rules

[1] Seeker: Telene Behavior. Pending.

Drone Movement

Boost: If a drone has a boost distance, this is the distance it moves in the turn when launched. While a weapon is in its boost phase (that first turn), it  does not seek its target. Effectively, this makes the boost range a minimum range as well. If the target manages to move within the boost range on the turn the weapon is launched, it will automatically miss.

Distance per Round: The measure before range is the distance the drone or missile moves each combat turn.

Range: The maximum range-to-target that can be reached.

Once launched, drones will continue to seek the original target as long as its location is known by the drone or the party.

Drone Entries

SpecialE-990 RulesStalker

These versatile drones make for good passive monitors, can carry small payloads and objects, and fold flat when not in use.

Variants

Common, Uncommon:[1] Seeker: Telene Behavior.Scout. Pending.+1 Stealth
Rare: Hunter. Has grenade launcher with profile Range 10m / 40m Warhead plasma charge Ammo 4