Drones, Missiles, and Mines
Drone Profiles
NAME | MOVE | RANGE | WARHEAD | SCALE | TRAITS |
Seeker | Drone fly 100m, leash 2 surface hex | 5m drop, 20m dive bomb | 0-4 scale 0 | 0 | Special [1] |
E-990 Stalker | Drone fly 50m, leash 2 surface hex | 5m drop | 0-4 scale 0 | 0S | |
Firebug | Drone fly 50m, leash 2 surface hex | from weapon | - | 0S | Inventory: 1d4 energy, Lux pistol (underslung turret) |
Drone Mine | Drone hover 24m, leash 1km | - | scale 0 | 0XS | Can be instructed to plant itself, becoming a smartmine. |
Shield Drone | Drone hover 24m, leash 100m | - | - | 0XS | Confers soak dice: 1d4 friction shield (+1) to the controller. Vent: 1 on turns shield isn't used. |
Infantry Rocket 1 | Missile 300m | impact | scale 0 | 0S | |
Drone Demi-Missile (DDM) | Drone fly 100m, leash 1 surface hex | impact | scale 1 | 0 | Low-Flying |
Drone-Missile | Missile 200m boost, 500m/round, leash 20 surface hex | impact | scale 2 | 1 | Low-Flying |
Ballistic Missile 1 | Missile 500m boost, 10km/round, range 1 space hex | impact | scale 2 | 1 | Hypersonic |
Orbital Missile 1 | Missile 2km boost, 50km/round, range 10 space hex | impact | scale 3 | 2 | Hypersonic |
Special Rules
[1] Seeker: Telene Behavior. Pending.
Drone Movement
Boost: If a drone has a boost distance, this is the distance it moves in the turn when launched. While a weapon is in its boost phase (that first turn), it does not seek its target. Effectively, this makes the boost range a minimum range as well. If the target manages to move within the boost range on the turn the weapon is launched, it will automatically miss.
Distance per Round: The measure before range is the distance the drone or missile moves each combat turn.
Range: The maximum range-to-target that can be reached.
Once launched, drones will continue to seek the original target as long as its location is known by the drone or the party.
Drone Entries
E-990 Stalker
These versatile drones make for good passive monitors, can carry small payloads and objects, and fold flat when not in use.
Variants
Common, Uncommon: Scout. +1 Stealth
Rare: Hunter. Has grenade launcher with profile Range 10m / 40m Warhead plasma charge Ammo 4
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