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Drones, Missiles, and Mines

Drone Profiles

NAME MOVE RANGE WARHEAD SCALE TRAITS
Seeker Drone fly 100m, rangeleash 2 surface hex 5m drop, 20m dive bomb 0-4 scale 0 0 Special [1]
E-990 Stalker Drone fly 50m, rangeleash 2 surface hex 5m drop 0-4 scale 0 00S  
Firebug Drone fly 50m, rangeleash 2 surface hex nonefrom weapon none- 00S Inventory: 1d4 energy, Lux pistol (underslung turret)
Drone Mine Drone hover 24m, rangeleash 1 surface hex1km none- scale 0 00XS Can be instructed to plant itself, becoming a smartmine.
Shield Drone Drone hover 24m, rangeleash 1 surface hex100m none- none- 00XS Confers soak dice: 1d4 friction shield (+1) to the controller. Vent: 1 on turns shield isn't used.
Infantry Rocket 1 Missile 300m, range 1km300m impact scale 0 00S
Drone Demi-Missile (DDM) Drone fly 100m, rangeleash 1 surface hex impact scale 1 0 Low-Flying
Drone-Missile Missile 200m boost, 500m,500m/round, rangeleash 20 surface hex impact scale 2 1 Low-Flying
Ballistic Missile 1 Missile 500m boost, 10km,10km/round, range 1 space hex impact scale 2 1 Hypersonic
Orbital Missile 1 2kMissile 2km boost, 50km,50km/round, range 10 space hex impact scale 3 2 Hypersonic

Special Rules

[1] Seeker: Telene Behavior. Pending.

Drone Movement

Boost: If a drone has a boost distance, this is the distance it moves in the turn when launched. While a weapon is in its boost phase (that first turn), it  does not seek its target. Effectively, this makes the boost range a minimum range as well. If the target manages to move within the boost range on the turn the weapon is launched, it will automatically miss.

Distance per Round: The measure before range is the distance the drone or missile moves each combat turn.

Range: The maximum range-to-target that can be reached.

Once launched, drones will continue to seek the original target as long as its location is known by the drone or the party.

Drone Entries

E-990 Stalker

These versatile drones make for good passive monitors, can carry small payloads and objects, and fold flat when not in use.

Variants

Common, Uncommon: Scout. +1 Stealth
Rare: Hunter. Has grenade launcher with profile Range 10m / 40m Warhead plasma charge Ammo 4