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Vehicle Weapons (Scale 1)

NAMEMODESRANGEDAMAGECOSTHANDSTRAITS

NAME

MODES

RANGE

DAMAGE

COST

HANDS

TRAITS

Giant Pulsid

Heavy Beam

400m/3km

1d4

1 energy

3

Charge 10

Flechette cannonade

Steady X, Heavy

120m/500m

1d4

X * 3 artillery darts

3

Modular 10

Medium Autocannon

Heavy 2

1km/3km

Special

1 shell

4

 

Fusion Torch

Beam

50m/200m

1d8/1d4

4 fuel

4

Inferno

Lux Array

Area Ray 2

200m/2km

1d6

3 energy

3

AA