Vehicle Weapons (Scale 1)
Energy Weapons
NAME | MODES | RANGE | DAMAGE | COST | HANDS | TRAITS |
---|---|---|---|---|---|---|
Giant Pulsid | Heavy Beam | 400m/3km | 1d4 | energy | 2 | Charge 10 |
Mobile Lux Battery | Area Ray 3 | 1km/3km | 1d6 | energy x3 | 3 | AA |
Particle Weapons
NAME | MODES | RANGE | DAMAGE | COST | HANDS | TRAITS |
---|---|---|---|---|---|---|
Fusion Torch | Beam | 50m/200m | 1d8/1d4 | fuel | 4 | Inferno |
Projectile Weapons
NAME | MODES | RANGE | DAMAGE | COST | HANDS | TRAITS |
---|---|---|---|---|---|---|
Flechette cannonade | Steady X, Heavy | 120m/500m | 1d4 | artillery darts x2 | 3 | Modular 10 |
Medium Autocannon | Heavy 2 | 1km/3km | warhead | warhead | 4 | |
Sintering Mass Driver | Heavy | 1km/10km | 1d4x4 | 1d4 bulk storage is consumed | 4 | Mag 1 (2) |
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