Spacecraft and Starships
In space, vehicles also use Facing rules. However, deceleration doesn't occur without thrust or drag (usually from an atmosphere). Instead, Starships have engines, with profiles like:
engines main 3T on 4
This indicates the vehicle can add 3 Thrust tokens on Hex face 4.
Space vehicles also have a Rotation score, which is expressed in Hex facings per turn and works in any direction.
Space vehicles may have one or more Environments they can provide to passengers. These environments can be self-sufficient for a limited number of inhabitants, or cost one or more resource dice. Recycling environments with inhabitants greater than the recycling capacity are overstressed. For every month the environment stays overstressed, it should roll on its degradation table.
Recycling Environments
These environments can sustainably support social life, including the players, indefinitely as long as resources are not removed, or are regularly exchanged. Each year a recycling environment is not balanced against extraction, roll on a (pending) degradation table for the appropriate environment.
Habitation | Inhabitants | at 300W per SQ. M | |
HUMAN | KICHALTERON | IKOSKA | |
Common Ancient Torus | 1 per SQ. Km | 1 per 1.5 SQ. Km | 10 frames per SQ. Km |
Maintained Arcaelit Centraframe | 10 per SQ. Km | 10 per 1.5 SQ. Km | 100 frames per SQ. Km |
Derelict Centraframe | 1 per 5 SQ. Km | 1 per 7.5 SQ. Km | 2 frames per SQ. Km |
Crewed, Maintained, Long-duration Warship | 100 per SQ. Km | 75 per SQ. Km | 1000 frames per SQ. Km. |
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