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Vehicles

Unless otherwise specified, Vehicles use the same rules as characters. Exceptions are in this section.

Facing

The direction a vehicle is facing is important. Directions are on a Hex compass. A vehicle has a facing direction, deceleration, and a number of allowed moves from the following list:

  • Move Forward: A move in the facing direction.
  • Reverse: Movement opposite the facing direction.
  • Turn X: Rotating the facing direction up to X faces.
  • Sideslip X: Moving in a direction up to X faces away from theĀ  facing direction.

(While Moving X) Indicates that move can only be performed on a turn the Vehicle has moved at least a fraction of its move. X can be 1/4, 1/3 etc., Any, or Full.

Vehicles can also have an acceleration, maximum speeds, and passenger capacity.